Experiments

JavaScript Blender Animation – Materials

Further initial experiments with importing a blender armature animation into JavaScript, this time looking at materials and the inclusion of the mouth. The mouth was loaded just as an obj, but interestingly as the tentacle keeps its 3D space you can position the mouth within it. This gives the effect of the tentacle wrapping around the mouth to mimic that which I have experimenting with in the physical output.

Standard

One thought on “JavaScript Blender Animation – Materials

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