Experiments

3D Animation Edit

As a continuation of the experiments in physics simulations and an accompanying piece to a full 3D printed sculpture I created a short edit of an animation using the face and tentacles wrapping round, the face and tentacles linked through the mouth, a tentacle on its own and one with the chain wrapped round. This animation places the camera in the centre with the objects positioned in a circle around it. The camera then utilities close up shots to show you pieces of the object building up through the animation, giving you a framed section out of context and asking you to fill in the blanks. This when placed with the full 3D printed sculpture allows you to go from one to the other to see the full object and explore it from different angles.

The next step with this is to potentially incorporate sound based on the human voice, this will need to sound viscous and fleshy, distorted in a way you encounter it as a substance rather than an object.

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