Experiments

Human < > Smoke

Following on from my meeting with Jon Holmes I began experimenting further with physics simulation in Blender and the different effects that could be achieved, particularly in reference to materials. Initially I practiced with the smoke simulation, converting the face to emit smoke that can be interacted with by outside forces. The final effect is interesting, but doesn’t really communicate the aspects of the cyborg and the border between the natural and machine I have been exploring.

facesmoke

Screen Shot 2016-05-07 at 13.38.23

Screen Shot 2016-05-07 at 13.53.31

Screen Shot 2016-05-07 at 17.16.04

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